


There is a raft of beautiful habitat, exhibit and other designs that the more talented Planet Zoo aficionados have put together that you can literally just drop into your zoo as prefab-additions. Thankfully, when it comes to the actual building, the community already has your back. Coming into Chapter 4 in Career Mode, or attempting to dive into any of the other modes, with no guidance whatsoever feels like Frontier has taken the training wheels off and thrown them into the sea, which is a bit of a system shock after the first three level's helpful step-by-step tutorials. Planet Zoo is game that – despite the effort to explain more about its systems through natural play – would benefit from having way more tutorials, especially when it comes to tips and tricks to keep your zoo's finances in the black. There are heatmaps to make things a little easier, but it's a complicated feat that keeps you on your toes at the best of times, and ridiculously infuriated at its worst. The early levels do well to teach you about how to build habitats, and how to keep your animals happy and healthy, but don't do much to tell you about how to make a financially stable business, which as you can imagine is quite the task. It certainly does a better job than its forebearer at introducing the basics, but when, in the fourth chapter of the career mode it throws you onto a blank canvas plot of earth and tells you to build a zoo from scratch and make money, it feels like a step too far, too soon. The aim with career mode is to introduce you to all the core elements of Planet Zoo's gameplay before being let loose on the more creative, freeform modes, moving you from tutorial to tutorial in a way that the team's previous game – Planet Coaster – struggled to do. Challenge mode takes those Career levels and adds a never-ending string of challenges (as the name implies), and Sandbox mode lets you build without limits, while Franchise mode lets you create a series of connected zoos that span the globe.

The career mode takes you on a worldwide tour across 12 levels, putting you at the heart of a dramatic story as it asks you to complete a variety of different objectives to proceed. There are four game modes on offer, which, when combined, create more content that you might ever be able to play. It's a complicated process, and Planet Zoo has a steep learning curve as a result, but the more you play, the easier it becomes to understand – to a point, at least.
